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2) Unplugged
Author
Language
English
Formats
Description
Blip is always plugged into her computer--until one day a blackout forces her outdoors, and she discovers that the real world is a lot more interesting then she realized.
Author
Language
English
Formats
Description
This is "the Word" -- one man's word, certainly -- about the art (and artifice) of the state of our computer-centric existence. And considering that the "one man" is Neal Stephenson -- acclaimed novelist, pragmatist, seer, nerd-friendly philosopher, and nationally bestselling author of groundbreaking literary works (Snow Crash, Cryptonomicon, etc., etc.) -- the word is well worth hearing. Mostly well-reasoned examination and partial rant, Stephenson's...
Author
Series
Language
English
Formats
Description
"Daniel Hillis offers an easy-to-follow explanation of how data is processed that makes the operation of a computer seem as straightforward as those of a bicycle." "Hillis proceeds from an outline of basic logic to clear descriptions of programming languages, algorithms and memory. He then takes readers in simple steps up to the most exciting developments in computing today - quantum computing, parallel computing, neural networks, and self-organizing...
7) Genius Camp
Author
Series
Smartest kid in the universe volume 2
Language
English
Description
"Twelve-year-old Jake McQuade-the smartest kid in the universe-goes to a camp for geniuses, where he goes up against the Virtuoso quantum computer, the smartest machine in the universe"--
Author
Series
Publisher
John Wiley & Sons, Inc
Language
English
Description
iPads are some of the coolest and most versatile tablets on the market today. You can watch movies, listen to music, go online, talk to your family and friends, and pretty much anything else you can think of. But with updates coming all the time, it can be difficult to keep track of the smorgasbord of features this portable device offers. That's where iPad For Seniors For Dummies comes in! This handy guide to the even handier iPad has all the latest...
Author
Language
English
Formats
Description
An Unforgettable Journey into the Dark Heart of the Information Age. In Escape Velocity, Mark Dery takes on an electrifying tour of the high-tech subcultures that both celebrate and critique our wired world: would-be cyborgs who believe the body is obsolete and dream of downloading their minds into computers, cyber-hippies who boost their brainpower with smart drugs and mind machines, on-line swingers seeking cybersex on electronic bulletin boards,...
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
Now experiment with bottom-up design, an approach that starts with the available elements and builds from there. Utilize a Python module called turtle graphics to model robot motion, relying on the basic turtle commands: forward, backward, and turn left or right by an angle you specify.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
Discover the remarkable programming tools called modules that you have at your fingertips with Python. Modules are ready-made programs that can be imported into your code as you write it, enhancing your creativity, expanding your options, and saving you time. Bundles of modules are called packages.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
Any time a computer takes different paths depending on your response, there is usually a conditional statement involved. Delve into these widely used tools, looking at branching points, comparisons, if/then statements, nesting conditionals, and Boolean (true/false) expressions.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
Confront the nemesis of all computer programmers: bugs. First, look into the history of this peculiar term. Then take a systematic approach to solving mysterious glitches in your own programs. Get acquainted with the debugger in PyCharm, and explore strategies for tracking down bugs and fixing them.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
Study some of the basic operations of computers. First, investigate the memory hierarchy and what the CPU does. Then consider variables, which are like boxes where units of data are stored in a program. Look at simple arithmetic operations with variables, and try input/output commands.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
Data structures allow you to perform operations more effectively. Start with two of the most basic data structures, stacks and queues, discovering that both can be executed using lists. Then move to non-linear data structures, exemplified by dictionaries and sets, which can be implemented using a hash table.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
Examine a famous graph algorithm called breadth-first search, which shows the shortest path connecting nodes in a tree. Use this technique to write a program creating an entertaining game, in which a word is transformed one letter at a time, with each new iteration required to be a valid word.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
"Hello, World!"Following tradition, write a program that produces this greeting as your first exercise in coding a computer program. Learn why Python is the ideal computer language for beginners and many others. After this lesson, follow the onscreen instructions for installing Python and the programming editor PyCharm.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
One of the major trends in the present and future of computing is parallel processing. Put this clever technique to work in Python. Then close the course with Professor Keyser’s suggestions for your further explorations of programming, along with his reflections on the personal benefits of this remarkable human achievement.
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
Dig deeper into object-oriented design, seeing how encapsulation—combining data and the functions that deal with data into a single package—is the basis for two other object-oriented features: inheritance and polymorphism. Apply these ideas to sports statistics.
20) Graphs and Trees
Publisher
The Great Courses
Pub. Date
2016.
Language
English
Description
In computing, a graph is a mathematical structure composed of vertices and edges. Discover its incredible power to capture relationships such as the airline routes between cities and the friends in a social network. Try writing programs utilizing graphs and a special type of graph called trees.
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