Slaying the Dragon: A Secret History of Dungeons and Dragons
(eAudiobook)

Book Cover
Author
Published
Macmillan Audio, 2022.
ISBN
9781250855886
Status
Available Online

More Details

Physical Description
10h 28m 15s
Format
eAudiobook
Language
English

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Citations

APA Citation, 7th Edition (style guide)

Ben Riggs., Ben Riggs|AUTHOR., & Sean Patrick Hopkins|READER. (2022). Slaying the Dragon: A Secret History of Dungeons and Dragons . Macmillan Audio.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Ben Riggs, Ben Riggs|AUTHOR and Sean Patrick Hopkins|READER. 2022. Slaying the Dragon: A Secret History of Dungeons and Dragons. Macmillan Audio.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Ben Riggs, Ben Riggs|AUTHOR and Sean Patrick Hopkins|READER. Slaying the Dragon: A Secret History of Dungeons and Dragons Macmillan Audio, 2022.

MLA Citation, 9th Edition (style guide)

Ben Riggs, Ben Riggs|AUTHOR, and Sean Patrick Hopkins|READER. Slaying the Dragon: A Secret History of Dungeons and Dragons Macmillan Audio, 2022.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID24138350-a0a2-5115-cddd-cebfc5b1503c-eng
Full titleslaying the dragon a secret history of dungeons and dragons
Authorriggs ben
Grouping Categorybook
Last Update2024-02-15 17:33:30PM
Last Indexed2024-02-22 21:08:08PM

Book Cover Information

Image Sourcehoopla
First LoadedDec 28, 2023
Last UsedJan 29, 2024

Hoopla Extract Information

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    [synopsis] => Ben Riggs's Slaying the Dragon tells the secret and untold story of how TSR, the company that created Dungeons & Dragons, was driven into ruin by disastrous management decisions, then purchased and saved by their bitterest rival.

For twenty years, a story has been told about the first company that made Dungeons & Dragons, TSR, and the story goes something like this: Dungeons & Dragons created the genre of role-playing games in 1974, and that made TSR successful. In the 1990's, Wizards of the Coast created a new kind of game, the collectible card game. People started playing Wizards' flagship product, Magic: The Gathering, and that competition killed TSR. In a twist worthy of a Greek tragedy, Wizards ended up buying TSR. It is a story of competition and creative destruction, as capitalism teaches us is right and good.

That story is entirely wrong.

Through hundreds of hours of interviews, endless research, and the help of anonymous sources providing secret documents, the true story of what happened to TSR and Dungeons & Dragons can finally be told. TSR did not so much die in capitalist combat as it bled to death of self-inflicted wounds. The true history is that of disastrous mistakes, and decisions founded on arrogance rather than good sense. Debts were racked up, geniuses driven from the company, and countless of thousands of products were shipped and sold at a loss, with no one noticing until after the fact. The story of TSR provides a negative blueprint, an example of what a company should not do in the geek business space.

And it is a story entirely untold until now.
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